Categories
Agile Serving the Team

Velocity

Velocity is a measurement of how much work a team can get done in a sprint. At the end of the sprint the team’s “Velocity” can be calculated by adding up the estimates (in our case story points) for those items that have reached ‘done’. We can track Velocity over time from one sprint to […]

Categories
Agile Serving the Team

Story Points: Estimating Product Backlog Items

Story points are designed to give an indication of complexity. Their purpose is to help estimate a task. They also help to calculate velocity and aid release planning/forecasts. Scrum does not recommend any particular estimating approach but arguably the most common approach is story points (I believe its origins are linked to Xtreme Programming). The […]

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Agile Glossary

The 3M Model

Muda “waste” Mura “variation” Muri “overburden”

Categories
Agile Serving the Product Owner

What is a Product Backlog?

A product backlog is an ordered list of all features, functions, requirements, enhancements and fixes that constitute the changes to be made to a product in future releases. Each item is called a product backlog item (PBI). All items should include a description, value, order and estimate. Items can also be defined as Epics and […]

Categories
Agile Serving the Product Owner

What makes a great Product Backlog Item?

The more specific a product backlog item is, the more efficient a team will be when working through the items. All items should contain a concise description, if you imagine the reader has zero knowledge of the system would they understand what you are asking? Good briefs are user-focused. In agile, user stories are actually […]

Categories
Agile

Glossary

Scaled Agile Framework®️ (SAFe®️) Agile Release Train (ART) CALMR (Culture, Automation, Lean flow, Measurement and Recovery) JIT (Just in Time) Verification and Validation (V&V) Lean Product Development (LPD) PDCA, Plan-Do-Check-Act PESTLE, sources of change (Political, Economic, Social, Technological, Legal, and Environmental) MoSCoW, used in prioritisation (Must-haves, Should-haves, Could-haves, and Will not have (or Wish-haves) VUCA, […]

Categories
Agile Serving the Team

Tuckman’s 4 Stages of Group Development

Forming Positive and polite Some may feel anxious Eager to please, make an effort to get to know one another Storming Push against boundaries Conflict around working styles and personalities Frustrations around peoples differences in approach Some people question teams goals and avoid taking on tasks Some teams never get past the storming stage….. Norming […]

Categories
Agile Knowing Yourself

Why Agile?

What is Agile and why do we want to ensure the product development at Vertu follows this methodology? At the heart of agile is a mindset that aims to constantly evolve requirements and solutions through the collaborative effort of self-organising and cross-functional teams which include their customers. In other words, if we aim for early […]

Categories
Agile Knowing Yourself

The 5 Scrum Values

In scrum, there are 5 values that underpin the framework. These act as a compass, guiding how we work together as a team and interact with our organisation. When these values are embodied true agility becomes possible, and the empirical process comes to life. Trust is built and there is a sense of clarity and […]